Jeremiasz Rzenno

Jeremiasz Rzenno

Design Strategist, Writer & Educator

Jeremiasz Rzenno is a design strategist, writer on cyberculture and educator. He helps start-ups, companies and institutions spot early signals of change in culture and technology and respond to them before others do. For more than ten years he has been building strategies, designing and launching digital products, and running workshops and training for teams.

Disciplines
Design strategy, strategic foresight, digital product design, writing on cyberculture, workshops and teaching

Biography

Jeremiasz Rzenno is a design strategist, writer on cyberculture and educator. He helps start-ups, companies and institutions identify early signals of change in culture and technology and respond to them before others do. For more than ten years he has been building strategies, designing and launching products, and running workshops and training for teams.

He specialises in translating complex technological and cultural phenomena into concrete design and business decisions. He has designed products and services at companies such as Ergodesign, Ramp Network, Comarch and WAYF, as well as for public institutions. He is currently developing his own software project, Sepulka, within the London-based accelerator Restless Egg.

He is a co-founder of the Nerdka collective, which works at the intersection of art, technology and science, including projects with Zachęta National Gallery of Art. His work has been presented at CSW Zamek Ujazdowski, Unsound Festival, TRAFO Szczecin and Krakers Cracow Art Week.

He is the editor of Pending. Krótka antologia cyfrowego porzucenia (Pending. A Short Anthology of Digital Abandonment, Academy of Fine Arts in Katowice Press, 2026) and the author of a chapter on Marian Mazur’s cybernetics in Behavioural Capital (ed. Václav Janoščík, FUD UJEP, 2026).

From 2022 to 2026 he co-supervised diploma projects in the Interaction Design Studio at the Academy of Fine Arts in Katowice and taught his own course, “Discursive Design”. In 2025 he taught “Introduction to Immersive Digital Environments” at SWPS University. As a guest lecturer he has given lectures and workshops at Aalto University and the European Space Agency.

He holds a master’s degree in Design Innovation & Citizenship from the Glasgow School of Art. He has completed professional training in strategic foresight at the Institute for the Future (IFTF), the Copenhagen Institute for Futures Studies (CIFS) and The Future Laboratory, as well as strategy training at Nemesis.

Selected Projects

  • Polona dla Wydawców Polona for Publishers · National Library of Poland
  • Comarch Design Standard Comarch
  • Ramp Back-office Ramp Network
  • Śnienie I & II CSW Zamek Ujazdowski, Warsaw
  • Sepulka Own software project · Restless Egg accelerator, London
  • Statecrafting. Critical design exercises in sovereignty Aalto University
  • Have a Bite

Selected Collaborations

Publications

  • Pending. Krótka antologia cyfrowego porzucenia Editor · Academy of Fine Arts in Katowice Press, 2026
  • Behavioural Capital Chapter on Marian Mazur’s cybernetics · ed. Václav Janoščík, FUD UJEP, 2026